Grid Trend Multiplier - Forex Robot Nation

H1 Backtest of ParallaxFX's BBStoch system

Disclaimer: None of this is financial advice. I have no idea what I'm doing. Please do your own research or you will certainly lose money. I'm not a statistician, data scientist, well-seasoned trader, or anything else that would qualify me to make statements such as the below with any weight behind them. Take them for the incoherent ramblings that they are.
TL;DR at the bottom for those not interested in the details.
This is a bit of a novel, sorry about that. It was mostly for getting my own thoughts organized, but if even one person reads the whole thing I will feel incredibly accomplished.

Background

For those of you not familiar, please see the various threads on this trading system here. I can't take credit for this system, all glory goes to ParallaxFX!
I wanted to see how effective this system was at H1 for a couple of reasons: 1) My current broker is TD Ameritrade - their Forex minimum is a mini lot, and I don't feel comfortable enough yet with the risk to trade mini lots on the higher timeframes(i.e. wider pip swings) that ParallaxFX's system uses, so I wanted to see if I could scale it down. 2) I'm fairly impatient, so I don't like to wait days and days with my capital tied up just to see if a trade is going to win or lose.
This does mean it requires more active attention since you are checking for setups once an hour instead of once a day or every 4-6 hours, but the upside is that you trade more often this way so you end up winning or losing faster and moving onto the next trade. Spread does eat more of the trade this way, but I'll cover this in my data below - it ends up not being a problem.
I looked at data from 6/11 to 7/3 on all pairs with a reasonable spread(pairs listed at bottom above the TL;DR). So this represents about 3-4 weeks' worth of trading. I used mark(mid) price charts. Spreadsheet link is below for anyone that's interested.

System Details

I'm pretty much using ParallaxFX's system textbook, but since there are a few options in his writeups, I'll include all the discretionary points here:

And now for the fun. Results!

As you can see, a higher target ended up with higher profit despite a much lower winrate. This is partially just how things work out with profit targets in general, but there's an additional point to consider in our case: the spread. Since we are trading on a lower timeframe, there is less overall price movement and thus the spread takes up a much larger percentage of the trade than it would if you were trading H4, Daily or Weekly charts. You can see exactly how much it accounts for each trade in my spreadsheet if you're interested. TDA does not have the best spreads, so you could probably improve these results with another broker.
EDIT: I grabbed typical spreads from other brokers, and turns out while TDA is pretty competitive on majors, their minors/crosses are awful! IG beats them by 20-40% and Oanda beats them 30-60%! Using IG spreads for calculations increased profits considerably (another 5% on top) and Oanda spreads increased profits massively (another 15%!). Definitely going to be considering another broker than TDA for this strategy. Plus that'll allow me to trade micro-lots, so I can be more granular(and thus accurate) with my position sizing and compounding.

A Note on Spread

As you can see in the data, there were scenarios where the spread was 80% of the overall size of the trade(the size of the confirmation candle that you draw your fibonacci retracements over), which would obviously cut heavily into your profits.
Removing any trades where the spread is more than 50% of the trade width improved profits slightly without removing many trades, but this is almost certainly just coincidence on a small sample size. Going below 40% and even down to 30% starts to cut out a lot of trades for the less-common pairs, but doesn't actually change overall profits at all(~1% either way).
However, digging all the way down to 25% starts to really make some movement. Profit at the -161.8% TP level jumps up to 37.94% if you filter out anything with a spread that is more than 25% of the trade width! And this even keeps the sample size fairly large at 187 total trades.
You can get your profits all the way up to 48.43% at the -161.8% TP level if you filter all the way down to only trades where spread is less than 15% of the trade width, however your sample size gets much smaller at that point(108 trades) so I'm not sure I would trust that as being accurate in the long term.
Overall based on this data, I'm going to only take trades where the spread is less than 25% of the trade width. This may bias my trades more towards the majors, which would mean a lot more correlated trades as well(more on correlation below), but I think it is a reasonable precaution regardless.

Time of Day

Time of day had an interesting effect on trades. In a totally predictable fashion, a vast majority of setups occurred during the London and New York sessions: 5am-12pm Eastern. However, there was one outlier where there were many setups on the 11PM bar - and the winrate was about the same as the big hours in the London session. No idea why this hour in particular - anyone have any insight? That's smack in the middle of the Tokyo/Sydney overlap, not at the open or close of either.
On many of the hour slices I have a feeling I'm just dealing with small number statistics here since I didn't have a lot of data when breaking it down by individual hours. But here it is anyway - for all TP levels, these three things showed up(all in Eastern time):
I don't have any reason to think these timeframes would maintain this behavior over the long term. They're almost certainly meaningless. EDIT: When you de-dup highly correlated trades, the number of trades in these timeframes really drops, so from this data there is no reason to think these timeframes would be any different than any others in terms of winrate.
That being said, these time frames work out for me pretty well because I typically sleep 12am-7am Eastern time. So I automatically avoid the 5am-6am timeframe, and I'm awake for the majority of this system's setups.

Moving stops up to breakeven

This section goes against everything I know and have ever heard about trade management. Please someone find something wrong with my data. I'd love for someone to check my formulas, but I realize that's a pretty insane time commitment to ask of a bunch of strangers.
Anyways. What I found was that for these trades moving stops up...basically at all...actually reduced the overall profitability.
One of the data points I collected while charting was where the price retraced back to after hitting a certain milestone. i.e. once the price hit the -61.8% profit level, how far back did it retrace before hitting the -100% profit level(if at all)? And same goes for the -100% profit level - how far back did it retrace before hitting the -161.8% profit level(if at all)?
Well, some complex excel formulas later and here's what the results appear to be. Emphasis on appears because I honestly don't believe it. I must have done something wrong here, but I've gone over it a hundred times and I can't find anything out of place.
Now, you might think exactly what I did when looking at these numbers: oof, the spread killed us there right? Because even when you move your SL to 0%, you still end up paying the spread, so it's not truly "breakeven". And because we are trading on a lower timeframe, the spread can be pretty hefty right?
Well even when I manually modified the data so that the spread wasn't subtracted(i.e. "Breakeven" was truly +/- 0), things don't look a whole lot better, and still way worse than the passive trade management method of leaving your stops in place and letting it run. And that isn't even a realistic scenario because to adjust out the spread you'd have to move your stoploss inside the candle edge by at least the spread amount, meaning it would almost certainly be triggered more often than in the data I collected(which was purely based on the fib levels and mark price). Regardless, here are the numbers for that scenario:
From a literal standpoint, what I see behind this behavior is that 44 of the 69 breakeven trades(65%!) ended up being profitable to -100% after retracing deeply(but not to the original SL level), which greatly helped offset the purely losing trades better than the partial profit taken at -61.8%. And 36 went all the way back to -161.8% after a deep retracement without hitting the original SL. Anyone have any insight into this? Is this a problem with just not enough data? It seems like enough trades that a pattern should emerge, but again I'm no expert.
I also briefly looked at moving stops to other lower levels (78.6%, 61.8%, 50%, 38.2%, 23.6%), but that didn't improve things any. No hard data to share as I only took a quick look - and I still might have done something wrong overall.
The data is there to infer other strategies if anyone would like to dig in deep(more explanation on the spreadsheet below). I didn't do other combinations because the formulas got pretty complicated and I had already answered all the questions I was looking to answer.

2-Candle vs Confirmation Candle Stops

Another interesting point is that the original system has the SL level(for stop entries) just at the outer edge of the 2-candle pattern that makes up the system. Out of pure laziness, I set up my stops just based on the confirmation candle. And as it turns out, that is much a much better way to go about it.
Of the 60 purely losing trades, only 9 of them(15%) would go on to be winners with stops on the 2-candle formation. Certainly not enough to justify the extra loss and/or reduced profits you are exposing yourself to in every single other trade by setting a wider SL.
Oddly, in every single scenario where the wider stop did save the trade, it ended up going all the way to the -161.8% profit level. Still, not nearly worth it.

Correlated Trades

As I've said many times now, I'm really not qualified to be doing an analysis like this. This section in particular.
Looking at shared currency among the pairs traded, 74 of the trades are correlated. Quite a large group, but it makes sense considering the sort of moves we're looking for with this system.
This means you are opening yourself up to more risk if you were to trade on every signal since you are technically trading with the same underlying sentiment on each different pair. For example, GBP/USD and AUD/USD moving together almost certainly means it's due to USD moving both pairs, rather than GBP and AUD both moving the same size and direction coincidentally at the same time. So if you were to trade both signals, you would very likely win or lose both trades - meaning you are actually risking double what you'd normally risk(unless you halve both positions which can be a good option, and is discussed in ParallaxFX's posts and in various other places that go over pair correlation. I won't go into detail about those strategies here).
Interestingly though, 17 of those apparently correlated trades ended up with different wins/losses.
Also, looking only at trades that were correlated, winrate is 83%/70%/55% (for the three TP levels).
Does this give some indication that the same signal on multiple pairs means the signal is stronger? That there's some strong underlying sentiment driving it? Or is it just a matter of too small a sample size? The winrate isn't really much higher than the overall winrates, so that makes me doubt it is statistically significant.
One more funny tidbit: EUCAD netted the lowest overall winrate: 30% to even the -61.8% TP level on 10 trades. Seems like that is just a coincidence and not enough data, but dang that's a sucky losing streak.
EDIT: WOW I spent some time removing correlated trades manually and it changed the results quite a bit. Some thoughts on this below the results. These numbers also include the other "What I will trade" filters. I added a new worksheet to my data to show what I ended up picking.
To do this, I removed correlated trades - typically by choosing those whose spread had a lower % of the trade width since that's objective and something I can see ahead of time. Obviously I'd like to only keep the winning trades, but I won't know that during the trade. This did reduce the overall sample size down to a level that I wouldn't otherwise consider to be big enough, but since the results are generally consistent with the overall dataset, I'm not going to worry about it too much.
I may also use more discretionary methods(support/resistance, quality of indecision/confirmation candles, news/sentiment for the pairs involved, etc) to filter out correlated trades in the future. But as I've said before I'm going for a pretty mechanical system.
This brought the 3 TP levels and even the breakeven strategies much closer together in overall profit. It muted the profit from the high R:R strategies and boosted the profit from the low R:R strategies. This tells me pair correlation was skewing my data quite a bit, so I'm glad I dug in a little deeper. Fortunately my original conclusion to use the -161.8 TP level with static stops is still the winner by a good bit, so it doesn't end up changing my actions.
There were a few times where MANY (6-8) correlated pairs all came up at the same time, so it'd be a crapshoot to an extent. And the data showed this - often then won/lost together, but sometimes they did not. As an arbitrary rule, the more correlations, the more trades I did end up taking(and thus risking). For example if there were 3-5 correlations, I might take the 2 "best" trades given my criteria above. 5+ setups and I might take the best 3 trades, even if the pairs are somewhat correlated.
I have no true data to back this up, but to illustrate using one example: if AUD/JPY, AUD/USD, CAD/JPY, USD/CAD all set up at the same time (as they did, along with a few other pairs on 6/19/20 9:00 AM), can you really say that those are all the same underlying movement? There are correlations between the different correlations, and trying to filter for that seems rough. Although maybe this is a known thing, I'm still pretty green to Forex - someone please enlighten me if so! I might have to look into this more statistically, but it would be pretty complex to analyze quantitatively, so for now I'm going with my gut and just taking a few of the "best" trades out of the handful.
Overall, I'm really glad I went further on this. The boosting of the B/E strategies makes me trust my calculations on those more since they aren't so far from the passive management like they were with the raw data, and that really had me wondering what I did wrong.

What I will trade

Putting all this together, I am going to attempt to trade the following(demo for a bit to make sure I have the hang of it, then for keeps):
Looking at the data for these rules, test results are:
I'll be sure to let everyone know how it goes!

Other Technical Details

Raw Data

Here's the spreadsheet for anyone that'd like it. (EDIT: Updated some of the setups from the last few days that have fully played out now. I also noticed a few typos, but nothing major that would change the overall outcomes. Regardless, I am currently reviewing every trade to ensure they are accurate.UPDATE: Finally all done. Very few corrections, no change to results.)
I have some explanatory notes below to help everyone else understand the spiraled labyrinth of a mind that put the spreadsheet together.

Insanely detailed spreadsheet notes

For you real nerds out there. Here's an explanation of what each column means:

Pairs

  1. AUD/CAD
  2. AUD/CHF
  3. AUD/JPY
  4. AUD/NZD
  5. AUD/USD
  6. CAD/CHF
  7. CAD/JPY
  8. CHF/JPY
  9. EUAUD
  10. EUCAD
  11. EUCHF
  12. EUGBP
  13. EUJPY
  14. EUNZD
  15. EUUSD
  16. GBP/AUD
  17. GBP/CAD
  18. GBP/CHF
  19. GBP/JPY
  20. GBP/NZD
  21. GBP/USD
  22. NZD/CAD
  23. NZD/CHF
  24. NZD/JPY
  25. NZD/USD
  26. USD/CAD
  27. USD/CHF
  28. USD/JPY

TL;DR

Based on the reasonable rules I discovered in this backtest:

Demo Trading Results

Since this post, I started demo trading this system assuming a 5k capital base and risking ~1% per trade. I've added the details to my spreadsheet for anyone interested. The results are pretty similar to the backtest when you consider real-life conditions/timing are a bit different. I missed some trades due to life(work, out of the house, etc), so that brought my total # of trades and thus overall profit down, but the winrate is nearly identical. I also closed a few trades early due to various reasons(not liking the price action, seeing support/resistance emerge, etc).
A quick note is that TD's paper trade system fills at the mid price for both stop and limit orders, so I had to subtract the spread from the raw trade values to get the true profit/loss amount for each trade.
I'm heading out of town next week, then after that it'll be time to take this sucker live!

Live Trading Results

I started live-trading this system on 8/10, and almost immediately had a string of losses much longer than either my backtest or demo period. Murphy's law huh? Anyways, that has me spooked so I'm doing a longer backtest before I start risking more real money. It's going to take me a little while due to the volume of trades, but I'll likely make a new post once I feel comfortable with that and start live trading again.
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BrokerXP Reviews

BrokerXP Reviews

My perspective of How BrokerXP review help me and how can help you also.

In this review, we are taking a look at a trading platform that is used by traders all around the world. BrokerXP offers a varied range of financial products with competitive fees and an easy-to-use trading interface.
With advanced trading tools and charting features.

BrokerXP Slogan

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If trading fees are important to you, then BrokerXP has you covered. BrokerXP offers low spreads that are available to all customers. For forex traders, BrokerXP has no fees at all, this means that you can maximize profits when trading currency pairs. The broker also offers a guaranteed stop-loss order which Is when clients get their stop-loss order rate guaranteed when setting a risk threshold in their position. BrokerXP also offers a 200:1 leverage ratio, which means that for every $1 in your account, you control $200 in the market. So if you are trading and don’t have much capital, you can still generate significant income as your profits can be multiplied by 200x. However, if you are a beginner then it is not advised that you use leverage on your trades. As profits are multiplied, so are losses. Before leveraging, learn the basics and trade using a demo account as this can stop you from losing too much money when you start trading actual capital.

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MT4 and BrokerXP have end-to-end encryption that secures trades and funds that are within the trading account itself. Imagine your trading account like a debit card, you wouldn’t put thousands of dollars in your debit card and leave it on a park bench. So when choosing what trading platform you want to go with, make sure that they take the security of your account and funds are serious as you do.
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https://www.youtube.com/watch?v=VyMdFz8Rh18

BrokerXP MT4

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BrokerXP Mobile Trading

The MetaTrader 4 mobile app is designed with the main focus being on ease-of-use. The mobile app is packaged with lots of research tools, advanced charts, and watch lists for scanning, with many more features.
When using BrokerXP’s mobile trading app (MT4), the look and feel of the mobile app have the same appearance as the web version. This means that if you know to operate the web-based platform, then the mobile app will be easy for you to grasp. With charting, you are given the same charts that are offered on the web app. However, due to the mobile screen being smaller, carrying out advanced forex analysis may be more difficult on mobile devices. But for making orders, setting stop loss or checking basic tasks, the mobile app is more than capable of doing so. The main benefit of using the mobile app is that you can make trades on the go. You no longer have to be at your computer or office in order to set trades. Let’s say that you make a trade at home then go grocery shopping. Whilst you are out you realize that you didn’t set stop-loss in your rush and your pair is depreciating when you check. Now, you can use your mobile to exit a position immediately, you don’t need to wait until you get home.

BrokerXP Customer Service

BrokerXP has a great dedicated customer service team, they are very professional and offer solutions to all of the problems that you could present them with. If you are a new trader, then you may encounter some problems when trying to get to grips with a new trading platform, so BrokerXP offers extensive educational resources. These educational resources are designed to help people familiarise themselves with the platform and all of the financial assets that are available to be traded on the BrokerXP platform. The MT4 platform also has a customer support team that is able to deal with any questions or issues that you are having on the trading side of things. MT4 also has a community section for traders, where questions about trading can get answered. A community forum is a great place for you to get tips about trading and non-essential things that the customer support team may not need to answer.
For customer service, you could read here and on this link.
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hdfc forex card

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[Hire Me] "I increased conversions by 10% by hiring a $15/hr writer!" - said no one ever.

Hi, TheWriterMan here! 👋 I am a freelance content writer with a background in content marketing and business management. I've been writing for four years now and during my time working as a full-time writer I’ve done almost every kind of writing imaginable in the digital age.
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I like my numbers how I like my men

Hard.
Following up on my post about trading economic news, here are some hard numbers about news releases. If you can't be bothered to read any further, just know that a high S value means there is money to be made by trading the release of that economic metric.
I collected historical data (consensus and actual) for each of these economic metrics from January 2018 to the present. These are mostly monthly metrics; one is quarterly, one is biweekly, and one is weekly. I did this manually from an economic news aggregation website because I'm too cheap to pay for exported data. I also noted whether each release was the primary (or only) news being released at that precise moment or whether there were other important economic metrics being released at the same time.
Then I wrote software to fetch 2 minutes of USD/JPY price data (in 5 second candles) starting at the time of each release and correlated each candle to the "surprise" in the metric (the difference between the consensus and the actual). That produced data for each metric that looks like this and give you an idea how reliably the news predicts the short-term price move.
Next the software went back through the price history and measured the "coordinated movement" of the currency pair during each candle. By that I mean it measured the size of each candle in pips and then set the sign to be positive if its moving in the same direction as the first candle or negative otherwise, and averaged all those numbers together. These charts look like this and give you an idea how dramatically the price moves in response to the news.
Then, for each candle, the absolute value of the correlation is multiplied against the coordinated movement, creating a "tradeability" score. The idea is that a strong (positive or negative) correlation and a strong coordinated movement yields a high score, and either a weak correlation or a small price movement yields a low score. These charts look like this.
Finally, for each news release I measured the maximum value of the correlation (R) and the maximum value of the tradeability score (S). Since I don't have access to anything with finer granularity than 5 seconds, it's no surprise that candle 0 had the maximum correlation and maximum tradeability for each metric.
I did this process twice for every metric: first over all releases and second over only those releases that were the primary or only release happening at that moment. I kept the results from the one that returned the better net maximum tradeability score. The net maximum tradeability score is just the product of the maximum tradeability score and the number of releases being considered, either all of them or some smaller number. (This helps avoid bias in the results for metrics that are often released at the same time as other metrics.)
In the results linked at the top of this post, the metrics are ordered by decreasing maximum tradeability score (S) with maximum correlation (R) also shown. Remember, R = +1 means perfect positive linear correlation, R = -1 means perfect negative linear correlation, and R = 0 means no correlation. S values less than 3 are essentially untradeable due to the spread.
A couple notes:
It takes me about 15 minutes to scrape 2 years of monthly data by hand and type it up, and then the software takes about 10 seconds to run per metric. If there are regular forecasted economic releases that you'd like to see correlated and scored, let me know! I can do other currency pairs and other country's economic news as well, it's just a matter of data collection.
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Thoughts on cryptocurrency (design, function, quantitative analysis/market forecast) and the politics of aid in the new post-COVID-19 era/epoch

Cryptocurrency $1.4bn of $25bn financial reporting market/space.
ETFs at 25% of mutual funds, mutual funds at 40% of the stock market, FinViz.com market cap. as US-based, looking at near 38-40% discounting on population-based speculation (because of 40% worldwide markets under 3% since 1961-2018, and because of OTC derivatives compared with total money supply less inflation, over the past 20-30 years), because of the credit/debit cycle of recessions in less wealthy countries viz. WorldBank data, IMF rules about aid disbursements, etc.
FinViz: $41.55tn; at an average with market capitalization given proper weight, 1.95% gains on average, per a review of the total M1 money supply compared with FOREX trades, per day, compared with the commodities schedule, viz. ports and distribution centers/shipping and trucking companies (internal consistency test/check on the market); also, businesses and sectors totaling less than $1.4bn, or some multiplier of that, even accounting for growth, by 2025 or later.
Gold and other precious metals, etc., as a function of the BitCoin halving, as an institutional and technological hedge (use BitCoin as a hedge against inflation, or an indicator of it, after the halving, and gold/precious metals as a hedge on BitCoin, as empty money viz. real-perceived value of commodities, and as a way to financially exert institutional leverage on the development of perfect security for distribution supply-chains, AI-based coins, etc.
*
The U.S. and allies (OECD) stimulus to poorer nations; did the territories get stimulus checks?
*
Dollar, CryptoBuck, the $1 start-up currency; starts at $1, companies buy a % of that $1, the $1 is scheduled to have its return and discount the rest into charitable funds as the stock market does it’s martingale cycle, moving forward, to fight inflation; that is, every time the stock market does a martingale cycle, 50% less is released as a new coin offering, so initially $1, then $0.50, then $0.25, then $0.125, and so on, with the rest going to charity, thru X number of cycles; thus you have, at the outset, $1 dedicated to investments, and that is used as a tracker, sort of like a cookie, the shareholder % holdings are divided say, every year, or every two years, or every four years, not frequently, in other words, to emphasize the credit/debit cycle outside of the calendar year period, and say it’s pegged to the S&P500, or a section of NASDAQ, or a specific type of instrument, like a portfolio of risk-balanced ETFs, that could be it’s own project, when that doubles in market capitalization, or overall return % since the ICO, the amount of new buy-in to the coin is halved, no matter what the current price of the coin is, such that you can buy a new generation of coins, which are say less risk-averse because of the prior filtering of data through products like Yoga/Coil, of the initial $1 unit, at an additional $0.50, but with the other $0.50 going to charity, and see if you can reach a convention well past 3% of earnings, but in fact almost 100% of future earnings, asymptotically, on small amounts of money, really is the idea. So that as the coin shrinks in utility, the magnification between lending of point-to-point, cent loaned to cent owed, becomes obvious.
*
StarChart (qualitative sentiment index/NLP insights into music criticism/YouTube commentary, etc.). Art/music, charity, astrophysics. YieldShare, Tully, etc.
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What factors predict the success of a Steam game? (An analysis)

What factors predict the success of a Steam game?

I've seen quite a few discussions, comments and questions on /gamedev about what determines a game's success. How much does quality matter? Is establishing market awareness before launch the only thing that matters? Does a demo help or hurt? If your game has a poor launch, how likely is it to recover? Is it possible to roughly predict the sales of a game before launch?
In preparation for my game's launch, I spent a lot of time monitoring upcoming releases trying to find the answer to these questions. I compiled a spreadsheet, noted followers, whether it was Early Access or not, and saw how many reviews it received in the first week, month and quarter.
I'm sharing this data now in the hopes that it helps other developers understand and predict their games' sales.
First some notes on the data:
Game Price Launch Discount Week Guess Week actual 3 Month 3 Month/week Followers Early Access Demo Review Score
Pit of Doom 9.99 0 7 27 43 1.592592593 295 Y N 0.8
Citrouille 9.99 0.2 16 8 12 1.5 226 N N
Corspe Party: Book 14.99 0.1 32 40 79 1.975 1015 N N 0.95
Call of Cthulhu 44.99 0 800 875 1595 1.822857143 26600 N N 0.74
On Space 0.99 0.4 0 0 0 4 N N
Orphan 14.99 0 50 0 8 732 N N
Black Bird 19.99 0 20 13 34 2.615384615 227 N N
Gloom 6.99 0 20 8 17 2.125 159 N N
Gilded Rails 5.99 0.35 2 3 7 2.333333333 11 N Y
The Quiet Man 14.99 0.1 120 207 296 1.429951691 5596 N N 0.31
KartKraft 19.99 0.1 150 90 223 2.477777778 7691 Y N 0.84
The Other Half 7.99 0 2 3 27 9 91 N Y 0.86
Parabolus 14.99 0.15 0 0 0 16 N Y
Yet Another Tower Defense 1.99 0.4 20 22 38 1.727272727 396 N N 0.65
Galaxy Squad 9.99 0.25 8 42 5.25 3741 Y N 0.87
Swords and Soldiers 2 14.99 0.1 65 36 63 1.75 1742 N N 0.84
SpitKiss 2.99 0 3 1 2 2 63 N N
Holy Potatoes 14.99 0 24 11 22 2 617 N N 0.7
Kursk 29.99 0.15 90 62 98 1.580645161 2394 N N 0.57
SimpleRockets 2 14.99 0.15 90 142 272 1.915492958 3441 Y N 0.85
Egress 14.99 0.15 160 44 75 1.704545455 7304 Y N 0.67
Kynseed 9.99 0 600 128 237 1.8515625 12984 Y N 0.86
11-11 Memories 29.99 0 30 10 69 6.9 767 N N 0.96
Rage in Peace 12.99 0.1 15 10 42 4.2 377 N N 0.85
One Hour One Life 19.99 0 12 153 708 4.62745098 573 N N 0.81
Optica 9.99 0 0 2 3 1.5 18 N N
Cybarian 5.99 0.15 8 4 18 4.5 225 N N
Zeon 25 3.99 0.3 3 11 12 1.090909091 82 Y N
Of Gods and Men 7.99 0.4 3 10 18 1.8 111 N Y
Welcome to Princeland 4.99 0.1 1 15 55 3.666666667 30 N N 0.85
Zero Caliber VR 24.99 0.1 100 169 420 2.485207101 5569 Y N 0.73
HellSign 14.99 0 100 131 334 2.549618321 3360 Y N 0.85
Thief Simulator 19.99 0.15 400 622 1867 3.001607717 10670 N N 0.81
Last Stanza 7.99 0.1 8 2 4 2 228 N Y
Evil Bank Manager 11.99 0.1 106 460 4.339622642 8147 Y N 0.78
Oppai Puzzle 0.99 0.3 36 93 2.583333333 54 N N 0.92
Hexen Hegemony 9.99 0.15 3 1 5 5 55 Y N
Blokin 2.99 0 0 0 0 0 10 N N
Light Fairytale Ep 1 9.99 0.1 80 23 54 2.347826087 4694 Y N 0.89
The Last Sphinx 2.99 0.1 0 0 1 0 17 N N
Glassteroids 9.99 0.2 0 0 0 0 5 Y N
Hitman 2 59.99 0 2000 2653 3677 1.385978138 52226 N N 0.88
Golf Peaks 4.99 0.1 1 8 25 3.125 46 N N 1
Sipho 13.99 0 24 5 14 2.8 665 Y N
Distraint 2 8.99 0.1 40 104 321 3.086538462 1799 N N 0.97
Healing Harem 12.99 0.1 24 10 15 1.5 605 N N
Spark Five 2.99 0.3 0 0 0 0 7 N N
Bad Dream: Fever 9.99 0.2 30 78 134 1.717948718 907 N N 0.72
Underworld Ascendant 29.99 0.15 200 216 288 1.333333333 8870 N N 0.34
Reentry 19.99 0.15 8 24 78 3.25 202 Y N 0.95
Zvezda 5.99 0 2 0 0 0 25 Y Y
Space Gladiator 2.99 0 0 1 2 2 5 N N
Bad North 14.99 0.1 500 360 739 2.052777778 15908 N N 0.8
Sanctus Mortem 9.99 0.15 3 3 3 1 84 N Y
The Occluder 1.99 0.2 1 1 1 1 13 N N
Dark Fantasy: Jigsaw 2.99 0.2 1 9 36 4 32 N N 0.91
Farming Simulator 19 34.99 0 1500 3895 5759 1.478562259 37478 N N 0.76
Don't Forget Our Esports Dream 14.99 0.13 3 16 22 1.375 150 N N 1
Space Toads Mayhem 3.99 0.15 1 2 3 1.5 18 N N
Cattle Call 11.99 0.1 10 19 53 2.789473684 250 Y N 0.71
Ralf 9.99 0.2 0 0 2 0 6 N N
Elite Archery 0.99 0.4 0 2 3 1.5 5 Y N
Evidence of Life 4.99 0 0 2 4 2 10 N N
Trinity VR 4.99 0 2 8 15 1.875 61 N N
Quiet as a Stone 9.99 0.1 1 1 4 4 42 N N
Overdungeon 14.99 0 3 86 572 6.651162791 77 Y N 0.91
Protocol 24.99 0.15 60 41 117 2.853658537 1764 N N 0.68
Scraper: First Strike 29.99 0 3 3 15 5 69 N N
Experiment Gone Rogue 16.99 0 1 1 5 5 27 Y N
Emerald Shores 9.99 0.2 0 1 2 2 12 N N
Age of Civilizations II 4.99 0 600 1109 2733 2.464382326 18568 N N 0.82
Dereliction 4.99 0 0 0 0 #DIV/0! 18 N N
Poopy Philosophy 0.99 0 0 6 10 1.666666667 6 N N
NOCE 17.99 0.1 1 3 4 1.333333333 35 N N
Qu-tros 2.99 0.4 0 3 7 2.333333333 4 N N
Mosaics Galore. Challenging Journey 4.99 0.2 1 1 8 8 14 N N
Zquirrels Jump 2.99 0.4 0 1 4 4 9 N N
Dark Siders III 59.99 0 2400 1721 2708 1.573503777 85498 N N 0.67
R-Type Dimensions Ex 14.99 0.2 10 48 64 1.333333333 278 N N 0.92
Artifact 19.99 0 7000 9700 16584 1.709690722 140000 N N 0.53
Crimson Keep 14.99 0.15 20 5 6 1.2 367 N N
Rival Megagun 14.99 0 35 26 31 1.192307692 818 N N
Santa's Workshop 1.99 0.1 3 1 1 1 8 N N
Hentai Shadow 1.99 0.3 2 12 6 14 N N
Ricky Runner 12.99 0.3 3 6 13 2.166666667 66 Y N 0.87
Pro Fishing Simulator 39.99 0.15 24 20 19 0.95 609 N N 0.22
Broken Reality 14.99 0.1 60 58 138 2.379310345 1313 N Y 0.98
Rapture Rejects 19.99 0 200 82 151 1.841463415 9250 Y N 0.64
Lost Cave 19.99 0 3 8 11 1.375 43 Y N
Epic Battle Fantasy 5 14.99 0 300 395 896 2.26835443 4236 N N 0.97
Ride 3 49.99 0 75 161 371 2.304347826 1951 N N 0.74
Escape Doodland 9.99 0.2 25 16 19 1.1875 1542 N N
Hillbilly Apocalypse 5.99 0.1 0 1 2 2 8 N N
X4 49.99 0 1500 2638 4303 1.63115997 38152 N N 0.7
Splotches 9.99 0.15 0 2 1 0.5 10 N N
Above the Fold 13.99 0.15 5 2 6 3 65 Y N
The Seven Chambers 12.99 0.3 3 0 0 #DIV/0! 55 N N
Terminal Conflict 29.99 0 5 4 11 2.75 125 Y N
Just Cause 4 59.99 0 2400 2083 3500 1.680268843 50000 N N 0.34
Grapple Force Rena 14.99 0 11 12 29 2.416666667 321 N Y
Beholder 2 14.99 0.1 479 950 1.983298539 16000 N N 0.84
Blueprint Word 1.99 0 12 15 1.25 244 N Y
Aeon of Sands 19.99 0.1 20 12 25 2.083333333 320 N N
Oakwood 4.99 0.1 32 68 2.125 70 N N 0.82
Endhall 4.99 0 4 22 42 1.909090909 79 N N 0.84
Dr. Cares - Family Practice 12.99 0.25 6 3 8 2.666666667 39 N N
Treasure Hunter 16.99 0.15 200 196 252 1.285714286 4835 N N 0.6
Forex Trading 1.99 0.4 7 10 14 1.4 209 N N
Ancient Frontier 14.99 0 24 5 16 3.2 389 N N
Fear the Night 14.99 0.25 25 201 440 2.189054726 835 Y N 0.65
Subterraneus 12.99 0.1 4 0 3 #DIV/0! 82 N N
Starcom: Nexus 14.99 0.15 53 119 2.245283019 1140 Y N 0.93
Subject 264 14.99 0.2 25 2 3 1.5 800 N N
Gris 16.9 0 100 1484 4650 3.133423181 5779 N N 0.96
Exiled to the Void 7.99 0.3 9 4 11 2.75 84 Y N
Column Explanations
For the columns that are not self-explanatory:

Question 1: Does Quality Predict Success?

There was a recent blog post stating that the #1 metric for indie games' success is how good it is.
Quality is obviously a subjective metric. The most obvious objective measure of quality for Steam games is their % Favorable Review score. This is the percentage of reviews by purchasers of the game that gave the game a positive rating. I excluded any game that did not have at least 20 user reviews in the first month, which limited the sample size to 56.
The (Pearson) correlation of a game's review score to its number of reviews three months after its release was -0.2. But 0.2 (plus or minus) isn't a very strong correlation at all. More importantly, Pearson correlation can be swayed if the data contains some big outliers. Looking at the actual games, we can see that the difference is an artifact of an outlier. Literally. Valve's Artifact by far had the most reviews after three months and had one of the lowest review scores (53% at the time). Removing this game from the data changed the correlation to essentially zero.
Spearman's Rho, an alternative correlation model that correlates rank position and minimizes the effect of huge outliers produced a similar result.
Conclusion: If there is correlation between a game's quality (as measured by Steam review score) and first quarter sales (as measured by total review count), it is too subtle to be detected in this data.

Question 2: Do Demos, Early Access or Launch Discounts Affect Success/Failure?

Unfortunately, there were so few games that had demos prior to release (10) that only a very strong correlation would really tell us anything. As it happens, there was no meaningful correlation one way or another.
There were more Early Access titles (28), but again the correlation was too small to be meaningful.
More than half the titles had a launch week discount and there was actually a moderate negative correlation of -0.3 between having a launch discount and first week review count. However it appears that this is primarily the result of the tendency of AAA titles (which sell the most copies) to not do launch discounts. Removing the titles that likely grossed over a $1 million in the first week reduced the correlation to basically zero.
Conclusion: Insufficient data. No clear correlation between demos, Early Access or launch discount and review counts: if they help or hurt the effect is not consistent enough to be seen here.

Question 3: Does pre-launch awareness (i.e., Steam followers) predict success?

You can see the number of "followers" for any game on Steam by searching for its automatically-created Community Group. Prior to launch, this is a good rough indicator of market awareness.
The correlation between group followers shortly before launch and review count at 3 months was 0.89. That's a very strong positive correlation. The rank correlation was also high (0.85) suggesting that this wasn't the result of a few highly anticipated games.
Save for a single outlier (discussed later), the ratio of 3 month review counts to pre-launch followers ranged from 0 (for the handful of games that never received any reviews) to 1.8, with a median value of 0.1. If you have 1000 followers just prior to launch, then at the end of the first quarter you should expect "about" 100 reviews.
One thing I noticed was that there were a few games that had follower counts that seemed too high compared to secondary indicators of market awareness, such as discussion forum threads and Twitter engagement. After some investigation I came to the conclusion that pre-launch key activations are treated as followers by Steam. If a game gave away a lot of Steam keys before launch (say as Kickstarter rewards or part of beta testing) this would cause the game to appear to have more followers than it had gained "organically."
Conclusion: Organic followers prior to launch are a strong predictor of a game's eventual success.

Question 4: What about price?

The correlation between price and review count at 3 month is 0.36, which is moderate correlation. I'm not sure how useful that data point is: it is somewhat obvious that higher budget games have larger marketing budgets.
There is a correlation between price and review score of -0.41. It seems likely that players do factor price into their reviews and a game priced at $60 has a higher bar to clear to earn a thumbs up review than a game priced at $10.

Question 5: Do first week sales predict first quarter results?

The correlation between number of reviews after 1 week and number of reviews after 3 months was 0.99. The Spearman correlation was 0.97. This is the highest correlation I found in the data.
Excluding games that sold very few copies (fewer than 5 reviews after the first week), most games had around twice as many reviews after 3 months as they did after 1 week. This suggests that games sell about as many copies in their first week as they do in the next 12 weeks combined. The vast majority of games had a tail ratio (ratio of reviews at 3 months to 1 week) of between 1.3 to 3.2.
I have seen a number of questions from developers whose game had a poor launch on Steam and wanted to know what they can do to improve sales. While I'm certain post-launch marketing can have an effect on continuing sales, your first week does seem to set hard bounds on your results.
Conclusion: ALL SIGNS POINT TO YES

Question 6: Does Quality Help with a Game's "Tail"?

As discussed in the last question while first week sales are very strongly correlated with first quarter, there's still quite a wide range of ratios. Defining a game's Tail Ratio as the ratio of reviews after 3 months to after 1 week, the lowest value was 0.95 for "Pro Fishing Simulator" which actually managed to lose 1 review. The highest ratio was 6.9, an extreme outlier that I'll talk about later. It is perhaps not a coincidence that the worst tail had a Steam score of 22% and the best tail had a Steam score of 96%.
The overall correlation between the Tail Ratio and Steam score was 0.42.
Conclusion: Even though there is no clear correlation between quality and overall review count/sales, there is a moderate correlation between a game's review score and its tail. This suggests that "good games" do better in the long run than "bad games," but the effect is small compared to the more important factor of pre-launch awareness.

Question 7: Is it possible to predict a game's success before launch without knowing its wishlists?

While I was compiling the data for each game, sometime prior to its scheduled launch date, I would make a prediction of how many reviews I thought it would receive in its first week and add that prediction to the spreadsheet.
The #1 factor I used in making my prediction was group follower count. In some cases I would adjust my prediction if I thought that value was off, using secondary sources such as Steam forum activity and Twitter engagement.
The correlation between my guess and the actual value was 0.96, which is a very strong correlation. As you can see in the data, the predictions are, for the most part, in the right ballpack with a few cases where I was way off.
Based on my experience, multiplying the group follower count by 0.1 will, in most cases, give you a ballpark sense of the first week quarter review count. If a game doesn't have at least one question in the discussion forum for every 100 followers, that may indicate that there are large number of "inorganic" followers and you may need to adjust your estimate.
Conclusion: Yes, with a few exceptions, using follower data and other indicators you can predict first week results approximately. Given the strong correlation between first week and quarter sales, it should also be possible to have a ballpark idea of first quarter results before launch.

Final Question: What about the outliers you mentioned?

There were a few games in the data that stood out significantly in one way or another.
Outlier #1: Overdungeon. This game had 77 group followers shortly before launch, a fairly small number and based solely on that number I would have expected fewer than a dozen reviews in the first week. It ended up with 86. Not only that, it had a strong tail and finished its first quarter with 572 reviews. This was by a wide margin the highest review count to follower ratio in the sample.
Based on the reviews, it appears to basically be Slay the Spire, but huge in Asia. 90% of the reviews seem to be in Japanese or Chinese. If anyone has some insight to this game's unusual apparent success, I'm very curious.
This seems to be the only clear example in the data of a game with minimal following prior to launch going on to having a solid first quarter.
Outlier #2: 11-11 Memories Retold. This game had 767 group followers shortly before launch, ten times as many as Overdungeon. That's still not a large number for even a small indie title. It had a fair amount going for it, though: it was directed by Yoan Fanise, who co-directed the critally acclaimed Valiant Hearts, a game with a similar theme. It was animated by Aardman Studios of "Wallace and Gromit" fame. Its publisher was Bandai Namco Europe, a not inexperienced publisher. The voice acting was by Sebastian Koch and Elijah Wood. It has dozens of good reviews in both gaming and traditional press. It currently has a 95% positive review rating on Steam.
Despite all that, nobody bought it. 24 hours after it came out it had literally zero reviews on Steam. One week after it came out it had just 10. Three months later it had demonstrated the largest tail in the data, but even then it had only climbed to 69 reviews. Now it's at about 100, an incredible tail ratio, but almost certainly a commercial failure.
This is a solid example that good game + good production values does necessarily equal good sales.

Final notes:
The big take-aways from this analysis are:
Thanks for reading!
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[Hire Me] "I increased conversions by 10% by hiring a $15/hr writer!" - said no one ever.

Hi, TheWriterMan here! 👋 I am a freelance content writer with a background in content marketing and business management. I've been writing for four years now and during my time working as a full-time writer I’ve done almost every kind of writing imaginable in the digital age.
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I'd be happy to answer any questions at (I love to talk about my writing process).
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Thank you for reading. I look forward to working with you.
Cheers!
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Forex Mutliplier aka How to use the Multiplier with IQ Option Forex Trading ... The Forex Grid Trend Multiplier Forex Robot receives a ... Forex Multiplier Review - Binary Software Scam? forexprofitreviews - YouTube

Forex Multiplier is new Forex scam that is turning many new traders into victims just in the last week. Here at binaryscamwatchmonitor, we review both binary options and forex companies because work with both ourselves. There aren’t that many Forex scams out there, so when we do see one, we will take it to task and crush it the best we can. This new forex scam is really maddening because we ... The Grid Trend Multiplier is an all-in-one fully automated Forex trading tool that is made especially for inexperienced traders. So, this doesn´t mean that because you are an expert you won´t get the most from it. It is a good trading tool that anyone can benefit from because it includes many features and settings for easy trading. And when you purchase it, you also get a guide with over 15 ... Grid Trend Multiplier Review. The grid trend multiplier is a fully automated software. This Forex robot is developed by Alex du Plooy. Alex believes that by utilizing a specific strategy called the multiplier effect his robot has the ability to cash in anywhere from 50 to 300 pips per day. The system does not work directly out-of-the-box ... Forex Multiplier has been profitable for me. I personally use the conservative profile to get the signals, and then I use the moderate profile to get the targets. I'm averaging around 150 pips weekly on each currency I trade so I don't have anything negative to say about this system. Share Helpful. Sort by: Posting Date ; Rating ; Show: 10 ; 25 ; 50 ; Add your review × Get widget code. Share ... Forex Profit Multiplier Review - An Inside Look The integrity of a product can be measured by its creator. As for Forex Profit Multiplier, you have none other to thank than Bill Poulos. He immersed himself in forex profit multiplier review manuals and worked day and night time and with his willpower, he was able to grasp the art of trading. He says that as a trader what you need is a profitable edge. This profitable edge only comes if you develop a novel insight into the artwork of trading. He has been releasing on and off complimentary videos and reviews on find out how to ... The Grid Trend Multiplier is an old Forex robot by Alex Du Plooy. Alex is currently selling copies of the Grid Trend Multiplier EA for $280 but those who pay with Bitcoin receive a discount of 50%. The Grid Trend Multiplier uses the “multiplier effect” where it trades all movements in all directions. Forex Multiplier clearly looks like a scam, thank you for bringing this to our attention . They clearly do not know understand Forex which is all about patience and picking the right moments. Mirza. March 2, 2016. Permalink. Comments are closed. (951) 221-8966. [email protected] Disclosure: The owners of this website may be paid to recommend services. The content on this website ... Reviews. Forex Brokers Trading Software Forex Signals Forex Training Forex Scam... 5 more categories. Scam. Forex Scam Alerts Traders Court Forex Insanity Forex Scoundrels Forex Scam. Blog. Forex Articles Crypto Articles Sive Morten Blog Pharaoh Blog... view all blogs. Books . Forex Military School Trading Course Forex Hacking Book Dairy Farmer to Forex Trader Book 5 EAs, Indicators & Signals ... I purchased Forex Profit Multiplier and was very happy with the results for the first 3 weeks, but now many of the trades have been losers and often the stop loss has a 150% wider range than the initial profit target and he recommends you trade two lots (if you have the money) to open, and then sell one for profit at the first target. This way you take double the losses if the stop is hit, and ...

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Forex Mutliplier aka "ForenX" is a SCAM! Exposing Review!

The GTM EA has been around for over 6 years and has received a major upgrade. In this video, you can preview these changes Please note this is a preview of c... This video is unavailable. Watch Queue Queue. Watch Queue Queue Forex Multiplier Review software launched and hundreds of p... Skip navigation Sign in. Search. Loading... Close. This video is unavailable. Watch Queue Queue. Watch Queue Queue. Remove all ... But after conducting a thorough review on ForenX & Forex Multiplier, we found conflicting evidence proving ForenX.com and ForexMultiplier.co are scams. Visit our informative review to see alll the ... IQ Option Forex Trading with the Multiplier Trading Tutorial Open your free IQ Option account*: https://bit.ly/2tJGbFM Read the full review: https://ww... Forex Profit Multiplier In Action Review - BONUS Video 2 Of 3 By Bill Poulos - Duration: 9 minutes, 39 seconds. 232 views; 9 years ago; 11:52. Forex Profit Multiplier In Action Review - BONUS ...

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